
Subdued Virtual World for Japan
Friday, September 28th, 2007
"It's the national character of Japanese. They want to be passive, rather than create something out of nothing on their own"
Orderly, pornography-free and safe for children, 'meet-me,' an online interactive virtual Tokyo, is Japan's answer to 'Second Life.' Or so its creators hope.
Kunimasa Hamaoka, who oversees 'meet-me' at digital marketing company Transcosmos Inc., is banking on the cultural differences between Japanese and Americans to compete against the world's top virtual community.
Japanese are so well-behaved and conformist, he says, they would prefer a more predictable and secure virtual environment over the free-spirited anything-goes of 'Second Life,' created by San Francisco-based Linden Lab. Read more
"It's the national character of Japanese. They want to be passive, rather than create something out of nothing on their own"
Orderly, pornography-free and safe for children, 'meet-me,' an online interactive virtual Tokyo, is Japan's answer to 'Second Life.' Or so its creators hope.
Kunimasa Hamaoka, who oversees 'meet-me' at digital marketing company Transcosmos Inc., is banking on the cultural differences between Japanese and Americans to compete against the world's top virtual community.
Japanese are so well-behaved and conformist, he says, they would prefer a more predictable and secure virtual environment over the free-spirited anything-goes of 'Second Life,' created by San Francisco-based Linden Lab. Read more













